Update alacritty.yml
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alacritty.yml
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alacritty.yml
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# Configuration for Alacritty, the GPU enhanced terminal emulator.
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# Shell
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#
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# You can set `shell.program` to the path of your favorite shell, e.g.
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# `/bin/fish`. Entries in `shell.args` are passed unmodified as arguments to the
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# shell.
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#
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# Default:
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# - (macOS) /bin/bash --login
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# - (Linux/BSD) user login shell
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# - (Windows) powershell
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shell:
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program: /usr/bin/zsh # Change this depending on where Zsh installed to, which zsh should give you a readout of where zsh is installed to.
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# Live config reload (changes require restart)
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live_config_reload: true
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program: /bin/zsh
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# args:
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# - --login
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# Environment Variables
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#
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# Any items in the `env` entry below will be added as
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# environment variables. Some entries may override variables
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# set by alacritty itself.
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env:
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# TERM variable
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#
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# This value is used to set the `$TERM` environment variable for
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# each instance of Alacritty. If it is not present, alacritty will
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# check the local terminfo database and use `alacritty` if it is
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# available, otherwise `xterm-256color` is used.
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TERM: alacritty
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# Window Settings
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#
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window:
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# Window dimensions (changes require restart)
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#
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# Number of lines/columns (not pixels) in the terminal. The number of columns
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# must be at least `2`, while using a value of `0` for columns and lines will
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# fall back to the window manager's recommended size.
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#dimensions:Fira Code
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# columns: 0
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# lines: 0
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# Window position (changes require restart)
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#
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# Specified in number of pixels.
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# If the position is not set, the window manager will handle the placement.
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#position:
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# x: 0
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# y: 0
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# Window padding (changes require restart)
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#
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# Blank space added around the window in pixels. This padding is scaled
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# by DPI and the specified value is always added at both opposing sides.
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padding:
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x: 2
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y: 2
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x: 0
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y: 0
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# Window title
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title: Alacritty
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# Spread additional padding evenly around the terminal content.
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#dynamic_padding: false
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# Allow terminal applications to change Alacritty's window title.
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dynamic_title: true
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# Window class (Linux/BSD only):
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class:
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# Application instance name
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instance: Alacritty
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# General application class
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general: Alacritty
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# Background opacity
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#
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# Window opacity as a floating point number from `0.0` to `1.0`.
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# The value `0.0` is completely transparent and `1.0` is opaque.
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opacity: 1.0
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# Font configuration
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font:
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# Normal (roman) font face
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normal:
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# Font family
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#
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# Default:
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# - (macOS) Menlo
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# - (Linux/BSD) monospace
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# - (Windows) Consolas
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family: monospace
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style: Regular
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# The `style` can be specified to pick a specific face.
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#style: Retina
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# Bold font face
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bold:
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family: monospace
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style: Bold
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#bold:
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# Font family
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#
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# If the bold family is not specified, it will fall back to the
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# value specified for the normal font.
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#family: monospace
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# The `style` can be specified to pick a specific face.
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#style: Bold
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# Italic font face
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italic:
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family: monospace
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style: Italic
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#italic:
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# Font family
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#
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# If the italic family is not specified, it will fall back to the
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# value specified for the normal font.
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#family: monospace
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# The `style` can be specified to pick a specific face.
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#style: Italic
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# Bold italic font face
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bold_italic:
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family: monospace
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style: Bold Italic
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#bold_italic:
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# Font family
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#
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# If the bold italic family is not specified, it will fall back to the
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# value specified for the normal font.
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#family: monospace
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# The `style` can be specified to pick a specific face.
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#style: Bold Italic
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# Point size
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size: 11.0
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size: 11
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# Offset is the extra space around each character. `offset.y` can be thought
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# of as modifying the line spacing, and `offset.x` as modifying the letter
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# spacing.
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#offset:
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# x: 0
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# y: 0
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# Glyph offset determines the locations of the glyphs within their cells with
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# the default being at the bottom. Increasing `x` moves the glyph to the
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# right, increasing `y` moves the glyph upward.
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# glyph_offset:
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# x: 0
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# y: 0
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# If `true`, bold text is drawn using the bright color variants.
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draw_bold_text_with_bright_colors: true
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# Background opacity
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background_opacity: 0.85
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cursor:
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# Cursor style
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style:
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# Cursor shape
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#
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# Values for `shape`:
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# - ▇ Block
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# - _ Underline
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# - | Beam
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shape: Beam
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# Cursor blinking state
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#
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# Values for `blinking`:
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@ -81,3 +151,6 @@ cursor:
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# - On: Enable blinking by default
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# - Always: Force the cursor to always blink
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blinking: On
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# Live config reload (changes require restart)
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live_config_reload: true
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